![]() The game’s focus on three-player teams ensures everyone has a role and close teamwork is necessary. Photograph: Electronic Artsīut the masterstroke in terms of cooperative play is the game’s ping system, which allows players to highlight areas of the map, useful items and enemy locations to their team-mates without talking. This, together with a conversation wheel offering a range of tactical phrases, means that it’s possible to play as a squad with strangers without having to use your voice, which is intimidating and opens you to the possibility of abuse – or unwanted noise. “I might never again have to awkwardly describe an enemy’s location over the sound of a stranger’s barking dog while I’m being riddled with bullets.” “It is a genuine blessing for games culture,” says Pearce.
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